The very definition of the real is that of which it is possible to provide an equivalent reproduction. It is a contemporary science, which postulates that a process can be reproduced exactly within given conditions, with an industrial rationality which postulates a universal system of equivalences (classical representation is not equivalence but transcription, interpretation and commentary). At the end of this process of reproducibility, the real is not only that which can be reproduced, but that which is always already reproduced: the hyperreal.
So are we then at the end of the real and the end of art due to a total mutual reabsorption? No, since at the level of simulacra, hyperrealism is the apex of both art and the real, by means of a mutual exchange of the privileges and prejudices that found them. The hyperreal is beyond representation (cf. Jean-Francois Lyotard, %27Esquisse d'une economique de l'hyperrealisme', L'Art vivant, 36, 1973)8 only because it is entirely within simulation, in which the barriers of representation rotate crazily, an implosive madness which, far from bring ex-centric, keeps its gaze fixed on the centre, on its own abyssal repetition. Analogous to the effect of an internal distance from the dream, allowing us to say that we are dreaming, hyperrealism is only the play of censorship and the perpetuation of the dream, becoming an integral part of a coded reality that it perpetuates and leaves unaltered.
In fact, hyperrealism must be interpreted in inverse manner: today reality itself is hyperrealist. The secret of surrealism was that the most everyday reality could become surreal, but only at privileged instants which again arose out of art and the imaginary. Today everyday, political, social, historical, economic, etc., reality has already incorporated the hyperrealist dimension of simulation so that we are now living entirely within the 'aesthetic' hallucination of reality. The old slogan 'reality is strangers than fiction', which still corresponded to the surrealist stage in the aestheticisation of life, has been outrun, since there is no longer any fiction that life can possibly confront, even as its conqueror. Reality has passed completely into the game of reality. Radical disaffection, the cool and cybernetic stage, replaces the hot, phantasmatic phase.
The consummate enjoyment [jouissance] of the signs of guilt, despair, violence and death are replacing guilt, anxiety and even death in the total euphoria of simulation. This euphoria aims to abolish cause and effect, origin and end, and replace them reduplication. Every closed system protects itself in this was from the referential and the anxiety of the referential, as well as from all metalanguage that the system wards off by operating its own metalanguage, that is, by duplicating itself as its own critique. In simulation, the metalinguistic illusion reduplicates and completes the referential illusion (the pathetic hallucination of the sign and the pathetic hallucination of the real).
'It's a circus', 'it's a theatre', 'it's a movie'; all these old adages are ancient naturalist denunciations. This is no longer what is at issue. What is at issue this time is turning the real into a satellite, putting an undefinable reality with no common measure into orbit with the phantasma that once illustrated it. This satellisation has subsequently been materialised as the two-room-kitchen-shower which we really have sent into orbit, to the 'spatial power' you could say, with the latest lunar module. The most every-day aspect of the terrestrial environment raised to the rank of a cosmic value, an absolute decor, hypostatised in space. This is the end of metaphysics and the beginning of the era of hyperreality 9. The spatial transcendence of the banality of the two-room apartment by a cool, machinic figuration in hyperrealism10 tells us only one thing, however: this module, such as it is, participates in a hyperspace of representation where everyone is already in possession of the technical means for the instant reproduction of his or her own life. Thus the Tupolev's pilots who crashed in Bourget were able, by the means of their cameras, to see themselves dying first hand. This is nothing other than the short-circuit response by the question in the test, a process of instant renewal whereby reality is immediately contaminated by its simulacrum.