The mission was to create a simple low-poly lighthouse as a means to learn about using edit mode, sculpting, applying multiple shaders, and lighting. I got a little distracted and decided to try and remake the titular lighthouse from Robert Eggar's 2016 masterpiece (and only the 4th major motion picture to say mermaid-fucking is totally cool) The Ligthouse.
First draft and final product first because I'll be coming back to this page to fill in the full process later.